Warband older versions download






















Any cavalry charge against a braced spear will suffer horrible damage usually resulting in the death of the horse. While braced you cannot move, attack, or defend, doing so will release the brace. Troops that are also on foot and armed with a similar weapon will also periodically move into a spear wall stance if they have been given the Hold Position or Stand Your Ground orders. Damage from the spearwall is based on the speed of the horse. If the horse is going slow enough it will take no damage at all.

But only units that makes sense to fight. Passing villagers and caravans will not join most battles unless they are forced to. If you dismount and run around killing people hitting the 'm' key will cause your horse to come to you. Of course, if your horse is dead or you never had one to begin with then nothing will happen. Talk to the guild master, lords, ladies and village elders to receive these quests.

Also, there is a quest given by each faction leader which is rewarded with a unique new weapon. Be warned that these quests provide fairly stiff challenges. The looting skill is worth something now and you will notice this immediately. If you have 0 looting you will have a hard time getting enough loot to upkeep a decent sized army.

If you have 10 looting then money will never be a problem for you again so long as you keep killing things. The party looting skill is still used for looting village, etc. However, only the player's skill is used to determine what loot is available to a player after a battle. The companions with looting skill have sold all the loot they found for more money for themselves. They are mercenaries, are they not?

You can turn this off in the Camp menu and go back to the classic Native looting system if you want. But it'll cost them. To try to convince them you need to have them rotting in a town or castle's prison. Go visit them in the dungeon and give them your ultimatum. The higher your persuasion and the more they like you the better the chance of them joining you. However, if you're very persuasive and they really don't like you it may be difficult to actually get them to follow your orders once they've changed sides.

Be careful, he will either agree or he will take his land and leave for a different faction similar to when the player refuses to give up captured land.

To ask for it back you must visit the lord in person. Such matters are best discussed in person, after all. This is to help balance how easy it is to recruit defeated faction lords.

He'll sing a song commemorating your achievements, if you ask him nicely. If you hold no fiefs, you will be beneath notice, but as you rise in rank and power, other lords will take notice, and hire assassins to hunt you down. A successful assassin attack will leave you debilitated and bedridden for a period of time, which may have serious repercussions if it happens at a critical point in the game.

Speak to your Spymaster, who will give you options to either 'assassinate' a lord, or at. Comments Page 2 of 2. It would be great if you make some new companions. Example: one companion has higher engeneer skill, second is a medic, another one would be a great fief ruller etc. Please take notice of this. It would be awesome. Everything in this mod is awesome. Some things that should be added are below: More companions should be made and the amount some companions ask for hiring should be lowered.

It feels like they are way to expensive at times The Dark knights, they are so hard More factions that come in like the Dark Knights causing havoc would be awesome to! A more expanded map just reaching out through the empty parts as well.

Maybe even more factions in the empty areas of the map. You can go to the empty sides of the maps but theres no towns or castles anywhere. Just blankness. It would be cool if when you create a faction or new kingdom you can choose your color on the map for the text of towns, castles etc. More banners need to be added. A lot more banners, so when you create a kingdom or get your own banner or start with one, you won't have a banner another lord already has.

Except a different banner and flag of course. Also different kingdom names as well. This is all pure speculation. And it does make it more diverse. Its not to be done unless its in good overall acceptance and connects to what the expansion should be.

Maybe I'm a noob but I'm having really hard time at the begining of the game when I have to recruit 5 men. No village want to give me recruits and I cant do quests for them when I'm on my own. What should I do? MaZaFaKa wrote:. You need to have a positive relationship with them or their kingdom before you can offer to become their vassal. So, either perform quest-tasks for them, or help their patrols when they encounter mercs or bandits.

Winddancer wrote:. Where are you supposed to find the spymaster i looked everywhere in my castle which is part of my kingdom. But i can't find him plz help me. I got a problem. I'we got a 50 relationship with the king of the Vaegir, and a relationship with the kingdom of vaegir, but i still cant become a vassal..

Brickmanat View Profile View Posts. I am trying to get a mod for this game but it need an older version of the game, does any one know of a way of reverting to an older version? Showing 1 - 7 of 7 comments. Just rem to set the game to not automatically download updates, or else you may as well not bother. Sohei View Profile View Posts. You can get the older versions directly from Taleworlds. I strongly discourage you from doing any unofficial workarounds because it can create issues that result in Warband becoming broken and unable to fix even with a reinstall.

Last edited by Sohei ; 12 Jul, pm. Originally posted by Sohei :. You might be able to use your steam key to register them, can't remember. Ok Ok, i figured that i can just play older mod on latest version of game and there is no conflict. But good to know anyway :.

Ah, I see what you mean now. I think a lot of mods for older versions will still work on new ones.



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